Thursday, January 10, 2013

Making Games with Python and Pygame, Al Sweigart


Making Games with Python and Pygame PDF Download Ebook. Al Sweigart covers the Pygame game library for the Python programming language. Every chapter provides you the entire source code for a new game and teaches the programming ideas from these examples.

The book features the supply code to 11 games. The games are clones of classics akin to Nibbles, Tetris, Simon, Bejeweled, Othello, Connect Four, Flood It, and others. After getting an understanding of the basics of Python programming, now you can increase your talents using the Pygame library to make games with graphics, animation, and sound.

The book is available under a Creative Commons license and might be downloaded in full for free. It was written to be comprehensible by youngsters as younger as 10 to 12 years previous, though it is nice for anybody of any age who has some familiarity with Python. The games are a lot more enjoyable and interactive than the text-primarily based games. The entire packages are less than 600 strains long.

That is pretty small when you consider that professional games you download or purchase in a retailer might be a whole lot of thousands of lines long. These games require a whole team of programmers and artists working with each other for months or years to make. It starts with a short introduction to how the Pygame library works and the functions it provides. Then it provides the complete supply code for some actual games and explains how the code works, so you can perceive how actual game packages make use of Pygame.

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